Model Creation


This was my first "real" modeling class. This project was our final, where we had to chose a picture and model everything we see.

Focal length and perspective was to be taken into account, also all models were to be created seamlessly and fully quadded.

I started by blocking out the major shapes such as the table and sofas/chairs to make sure my perspective was working. From there I just started modeling out each object one by one, always making sure my edge quality was working and that the geometry matched up with the picture.

So this was the end result:

Original Picture

Modeled Environment





No Response to "Model Creation"

Post a Comment

About the Blog

Gallery of current works by Kenneth Kozan, Game Artist.